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ICAT
2007
IEEE
14 years 2 months ago
Exploiting Virtual Objects' Attributes and Avatar's Behavior in DVEs Partitioning
Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities ...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
ENTCS
2008
153views more  ENTCS 2008»
13 years 7 months ago
Observable Behavior of Dynamic Systems: Component Reasoning for Concurrent Objects
Current object-oriented approaches to distributed programs may be criticized in several respects. First, method calls are generally synchronous, which leads to much waiting in dis...
Johan Dovland, Einar Broch Johnsen, Olaf Owe
ISORC
2000
IEEE
14 years 1 days ago
Structural and Behavioral Decomposition in Object Oriented Models
The decomposition of large systems into parts is a general principle of software design. Even more, in the scope of distributed systems a partition of the whole system into distri...
Joachim Fischer, Eckhardt Holz, Birger Møll...
SIGCSE
1997
ACM
111views Education» more  SIGCSE 1997»
13 years 12 months ago
Function objects, function templates, and passage by behavior in C++
Passing functions and function objects to general routines is a powerful abstraction mechanism that should be taught in freshman computer science. In C++, a “function” can be ...
Richard Rasala
ICAT
2003
IEEE
14 years 29 days ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...