A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
We present a discriminative Hough transform based ob-
ject detector where each local part casts a weighted vote for
the possible locations of the object center. We show that the
...
Subhransu Maji (University of California, Berkeley...
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...
To reason about geographical objects, it is not only necessary to have more or less complete information about where these objects are located in space, but also how they can chang...
Evaluation of object detection algorithms is a non-trivial task: a detection result is usually evaluated by comparing the bounding box of the detected object with the bounding box...