We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Current alternatives for language modeling are statistical techniques based on large amounts of training data, and hand-crafted context-free or finite-state grammars that are diff...
John Dowding, Beth Ann Hockey, Jean Mark Gawron, C...
A large family of shape comparison methods is based on a medial axis transform combined with an encoding of the skeleton by a graph. Despite many qualities this encoding of shapes ...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Modeling and recognizing landmarks at world-scale is a
useful yet challenging task. There exists no readily available
list of worldwide landmarks. Obtaining reliable visual
mode...
Yantao Zheng, Ming Zhao 0003, Yang Song, Hartwig A...