In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
Occlusion and lack of visibility in dense crowded scenes make it very difficult to track individual people correctly and consistently. This problem is particularly hard to tackle i...
We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
Abstract. One of the more important issues in intelligent video surveillance systems is the ability to handle events from the motion of objects. Thus, the classification of the tr...
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...