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3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
14 years 2 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke
ICIP
2000
IEEE
15 years 11 days ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
14 years 4 months ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian
CVPR
2003
IEEE
15 years 24 days ago
Shape and Materials by Example: A Photometric Stereo Approach
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
Aaron Hertzmann, Steven M. Seitz
SIGGRAPH
1994
ACM
14 years 2 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy