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3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
14 years 2 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...

Publication
322views
14 years 2 months ago
Three-dimensional point cloud recognition via distributions of geometric distances
Ageometric framework for the recognition of three-dimensional objects represented by point clouds is introducedin this paper. The proposed approach is based on comparing distribut...
Mona Mahmoudi, Guillermo Sapiro
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
14 years 2 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
14 years 2 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
VISUALIZATION
1997
IEEE
14 years 2 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano