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MOBICOM
2004
ACM
14 years 1 months ago
Revisiting the TTL-based controlled flooding search: optimality and randomization
In this paper we consider the problem of searching for a node or an object (i.e., piece of data, file, etc.) in a large network. Applications of this problem include searching fo...
Nicholas B. Chang, Mingyan Liu
VRST
2004
ACM
14 years 1 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
13 years 5 months ago
Towards optimally efficient field estimation with threshold-based pruning in real robotic sensor networks
Abstract-- The efficiency of distributed sensor networks depends on an optimal trade-off between the usage of resources and data quality. The work in this paper addresses the probl...
Amanda Prorok, Christopher M. Cianci, Alcherio Mar...
WISE
2009
Springer
14 years 4 months ago
Maximizing Utility for Content Delivery Clouds
A content delivery cloud, such as MetaCDN1 , is an integrated overlay that utilizes cloud computing to provide content delivery services to Internet end-users. While it ensures sat...
Al-Mukaddim Khan Pathan, James Broberg, Rajkumar B...
MOBIHOC
2012
ACM
11 years 10 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang