We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
In this paper, we present a general framework to discover spatial associations and spatio-temporal episodes for scientific datasets. In contrast to previous work in this area, fea...
This paper presents a novel human-computer interface that enables the computer display to be perceived without any use of the eyes. Our system works by tracking the user’s head ...
—Location information is necessarily uncertain when objects are constantly moving. The cost can be high to maintain precise locations at the application server for all the object...