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» Objects in play: virtual environments and tactile learning
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APGV
2006
ACM
14 years 1 months ago
Updating orientation in large virtual environments using scaled translational gain
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
ICDCSW
2007
IEEE
14 years 1 months ago
X3D Multi-user Virtual Environment Platform for Collaborative Spatial Design
It is well known that both space and the spatial organization play an important role in our work and learning environments as well as in everyday life. There is a definite need fo...
Christos Bouras, Ch. Tegos, V. Triglianos, Thrasyv...
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
ETS
2006
IEEE
114views Hardware» more  ETS 2006»
13 years 7 months ago
From Research Resources to Learning Objects: Process Model and Virtualization Experiences
Typically, most research and academic institutions own and archive a great amount of objects and research related resources that have been produced, used and maintained over long ...
José Luis Sierra, Alfredo Fernández-...
C5
2004
IEEE
13 years 11 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi