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JILP
2002
83views more  JILP 2002»
13 years 8 months ago
Using Statistical and Symbolic Simulation for Microprocessor Performance Evaluation
As microprocessor designs continue to evolve, many optimizations reach a point of diminishing returns. We introduce HLS, a hybrid processor simulator which uses statistical models...
Mark Oskin, Frederic T. Chong, Matthew K. Farrens
PUC
2002
85views more  PUC 2002»
13 years 8 months ago
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
: Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios partic...
Giulio Iacucci, Kari Kuutti
CMMR
2005
Springer
130views Music» more  CMMR 2005»
13 years 10 months ago
Metris: A Game Environment for Music Performance
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
Mark Havryliv, Terumi Narushima
CRITICAL
2005
13 years 10 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
AUTOMATICA
2008
71views more  AUTOMATICA 2008»
13 years 9 months ago
Performance of convergence-based variable-gain control of optical storage drives
In this paper, a method for the performance assessment of a variable-gain control design for optical storage drives is proposed. The variablegain strategy is used to overcome well...
Nathan van de Wouw, H. A. Pastink, Marcel F. Heert...