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» Octree approximation and compression methods
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VMV
2004
150views Visualization» more  VMV 2004»
13 years 8 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold
ICIP
2007
IEEE
14 years 9 months ago
Hierarchical Tensor Approximation of Multidimensional Images
Visual data comprises of multi-scale and inhomogeneous signals. In this paper, we exploit these characteristics and develop an adaptive data approximation technique based on a hie...
Qing Wu, Tian Xia, Yizhou Yu
TIFS
2008
194views more  TIFS 2008»
13 years 7 months ago
Detection of Double-Compression in JPEG Images for Applications in Steganography
This paper presents a method for detection of double JPEG compression and a maximum likelihood estimator of the primary quality factor. These methods are essential for construction...
Tomás Pevný, Jessica J. Fridrich
ICDE
2012
IEEE
240views Database» more  ICDE 2012»
11 years 9 months ago
Approximate Shortest Distance Computing: A Query-Dependent Local Landmark Scheme
—Shortest distance query between two nodes is a fundamental operation in large-scale networks. Most existing methods in the literature take a landmark embedding approach, which s...
Miao Qiao, Hong Cheng, Lijun Chang, Jeffrey Xu Yu
SIBGRAPI
2005
IEEE
14 years 27 days ago
Boolean Operations on Surfel-Bounded Objects Using Constrained BSP-Trees
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...