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» On Discontinuous Human Control Strategies
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TABLETOP
2008
IEEE
14 years 3 months ago
Adaptive interface for text input on large-scale interactive surfaces
In this paper we present a novel approach to text input on large interactive surfaces using a combination of strategies to resolve the inherent difficulties with text input on su...
Johannes Hirche, Peter Bomark, Mikael Bauer, Pawel...
HAPTICS
2005
IEEE
14 years 2 months ago
The Effect of Stiffness and Curvature on the Haptic Identification of Surfaces
We performed experiments to investigate how humans acquire an internal representation of virtual objects through the execution of reaching movements across the object surface. Sub...
Vikram S. Chib, James L. Patton, Kevin M. Lynch, F...
ICMI
2005
Springer
121views Biometrics» more  ICMI 2005»
14 years 2 months ago
Gaze-based selection of standard-size menu items
With recent advances in eye tracking technology, eye gaze gradually gains acceptance as a pointing modality. Its relatively low accuracy, however, determines the need to use enlar...
Oleg Spakov, Darius Miniotas
MM
2004
ACM
191views Multimedia» more  MM 2004»
14 years 2 months ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob
CHI
2005
ACM
13 years 11 months ago
Effects of display blurring on the behavior of novices and experts during program debugging
The Restricted Focus Viewer (RFV) relates a small part of an otherwise blurred display to the focus of visual attention. A user controls which part of the screen is in focus by us...
Roman Bednarik, Markku Tukiainen