Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
The use of point sets instead of meshes became more popular during the last years. We present a new method for anisotropic fairing of a point sampled surface using an anisotropic ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Efficient segmentation of globally optimal surfaces in volumetric images is a central problem in many medical image analysis applications. Intra-class variance has been successful...
In this paper, we are interested in the problem of estimating a discontinuous surface from noisy data. A novel procedure for this problem is proposed based on local linear kernel ...