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» On Graphical Modeling of Preference and Importance
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GRAPHICSINTERFACE
2007
13 years 10 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga
CGI
1998
IEEE
14 years 22 days ago
Hierarchical Visibility Culling with Occlusion Trees
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
Jirí Bittner, Vlastimil Havran, Pavel Slav&...
VISUALIZATION
2000
IEEE
14 years 25 days ago
Volume illustration: non-photorealistic rendering of volume models
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
David S. Ebert, Penny Rheingans
SI3D
1997
ACM
14 years 19 days ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
SIGECOM
2000
ACM
155views ECommerce» more  SIGECOM 2000»
14 years 25 days ago
Competitive bundling of categorized information goods
We introduce an information bundling model that addresses two important but relatively unstudied issues in real markets for information goods: automated customization of content b...
Jeffrey O. Kephart, Scott A. Fay