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VISUALIZATION
2003
IEEE
14 years 4 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VISUALIZATION
2003
IEEE
14 years 4 months ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
VISUALIZATION
2003
IEEE
14 years 4 months ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
SBCCI
2003
ACM
213views VLSI» more  SBCCI 2003»
14 years 4 months ago
Algorithms and Tools for Network on Chip Based System Design
Network on Chip (NoC) is a new paradigm for designing core based System on Chips. It supports high degree of reusability and is scalable. In this paper, an efficient Two-Step Gene...
Tang Lei, Shashi Kumar
EVOW
2003
Springer
14 years 4 months ago
Landscape State Machines: Tools for Evolutionary Algorithm Performance Analyses and Landscape/Algorithm Mapping
Abstract. Many evolutionary algorithm applications involve either fitness functions with high time complexity or large dimensionality (hence very many fitness evaluations will typi...
David Corne, Martin J. Oates, Douglas B. Kell