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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 9 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
TEC
2002
166views more  TEC 2002»
13 years 9 months ago
An artificial immune system architecture for computer security applications
With increased global interconnectivity, reliance on e-commerce, network services, and Internet communication, computer security has become a necessity. Organizations must protect ...
Paul K. Harmer, Paul D. Williams, Gregg H. Gunsch,...
CORR
2008
Springer
144views Education» more  CORR 2008»
13 years 9 months ago
Cooperation with Complement is Better
Abstract. In a setting where heterogeneous agents interact to accomplish a given set of goals, cooperation is of utmost importance, especially when agents cannot achieve their indi...
Ilker Yildirim, Haluk Bingol
ICRA
2010
IEEE
111views Robotics» more  ICRA 2010»
13 years 8 months ago
Human-guided grasp measures improve grasp robustness on physical robot
— Humans are adept at grasping different objects robustly for different tasks. Robotic grasping has made significant progress, but still has not reached the level of robustness ...
Ravi Balasubramanian, Ling Xu, Peter D. Brook, Jos...
ICRA
2010
IEEE
143views Robotics» more  ICRA 2010»
13 years 8 months ago
Optimal Feedback Control for anthropomorphic manipulators
— We study target reaching tasks of redundant anthropomorphic manipulators under the premise of minimal energy consumption and compliance during motion. We formulate this motor c...
Djordje Mitrovic, Sho Nagashima, Stefan Klanke, Ta...