Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
The Robinson curriculum contains a novel approach to improve the engineering education, to enhance technological literacy of students from nonengineering fields and to increase in...
Sabina Jeschke, Lars Knipping, Marcus Liebhardt, F...
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
A significant opportunity presented by the availability of high-speed network access in the classroom is the ability to collaborate with remote students and mentors. To be success...
Philip L. Isenhour, John M. Carroll, Dennis C. Nea...
Abstract. Current Learning Management Systems were typically conceived to offer a self-contained "one size fits all" learning environment. Adaptive educational systems ha...