The testing of the performance of opportunistic communication protocols and applications is usually done through simulation as i) deployments are expensive and should be left to t...
Roberta Calegari, Mirco Musolesi, Franco Raimondi,...
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Current search engines crawl the Web, download content, and digest this content locally. For multimedia content, this involves considerable volumes of data. Furthermore, this proc...
: In this research, a fixed-point multimedia co-processor is designed and tested into an ARM-10 based mobile graphics processor for portable 2-D and 3-D multimedia applications. Th...
- TOSHIBA has developed mobile multi-media engine SoC, we call as S1G, which can realize low power ISDB-T one-segment decode in 42mW for eight months short period of time. Since MP...