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3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
14 years 1 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
CDC
2010
IEEE
144views Control Systems» more  CDC 2010»
13 years 3 months ago
Distributed self-triggered control for multi-agent systems
Abstract-- It is desirable to limit the amount of communication and computation generated by each agent in a large multi-agent system. Event- and self-triggered control strategies ...
Dimos V. Dimarogonas, Emilio Frazzoli, Karl Henrik...
TVCG
2012
192views Hardware» more  TVCG 2012»
11 years 11 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
COMGEO
2007
ACM
13 years 8 months ago
On incremental rendering of silhouette maps of a polyhedral scene
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
ICIP
2001
IEEE
14 years 10 months ago
Generation of semantic cues for sports video annotation
The use of video and audio features for automated annotation of audio-visual data is becoming widespread. A major limitation of many of the current methods is that the stored inde...
Kieron Messer, Josef Kittler, Barbara Levienaise-O...