Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. Thi...
We present a points-to analysis technique suitable for environments with small time and memory budgets, such as just-in-time (JIT) compilers and interactive development environmen...
Manu Sridharan, Denis Gopan, Lexin Shan, Rastislav...
Emerging application domains such as interactive vision, animation, and multimedia collaboration display dynamic scalable parallelism, and high computational requirements, making ...
Active vision techniques use programmable light sources, such as projectors, whose intensities can be controlled over space and time. We present a broad framework for fast active v...
Srinivasa G. Narasimhan, Sanjeev J. Koppal, Shunta...
Modern out-of-order processors tolerate long latency memory operations by supporting a large number of inflight instructions. This is particularly useful in numerical applications...