Finding the fastest algorithm to solve a problem is one of the main issues in Computational Geometry. Focusing only on worst case analysis or asymptotic computations leads to the d...
Marcelo H. Cintra, Diego R. Llanos Ferraris, Bel&e...
The mesh-connected array is an attractive architecture for parallel machines, and a number of existing parallel machines are based on a mesh topology. In this paper, we survey the ...
: We give the first combinatorial approximation algorithm for MAXCUT that beats the trivial 0.5 factor by a constant. The main partitioning procedure is very intuitive, natural, an...
We propose a sequential randomized algorithm, which at each step concentrates on functions having both low risk and low variance with respect to the previous step prediction functi...
In this paper, we develop a random access scheme which combines the widely used binary exponential backoff (BEB) algorithm with a cross-layer tree algorithm (TA) that relies on suc...