We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Human perception of time is fluid, and can be manipulated in purposeful and productive ways. In this note, we propose and evaluate variations on two visual designs for progress ba...
This paper examines the non-linear nature of progress on software projects. It asserts that this uneven accomplishment stems from the continuous need to drive value quickly in res...
Abstract. We introduce Subpolyhedra (SubPoly) a new numerical abstract domain to infer and propagate linear inequalities. SubPoly is as expressive as Polyhedra, but it drops some o...
Violations in memory references cause tremendous loss of productivity, catastrophic mission failures, loss of privacy and security, and much more. Software mechanisms to detect me...