— We present a fast method for solving rigid body contact problems with friction, based on optimizations incorporated into Lemke’s algorithm for solving linear complementarity ...
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a...
A new calibration algorithm for multi-camera systems using a planar reference pattern is proposed. The algorithm is an extension of Sturm-Maybank-Zhang style plane-based calibrati...
Camera networks have gained increased importance in
recent years. Previous approaches mostly used point correspondences
between different camera views to calibrate
such systems....
Abstract— Miniaturization of Programmable Matter is a major challenge. Much of the difficulty stems from size and power requirements of internal actuators. This paper demonstrat...