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» On Surface Approximation Using Developable Surfaces
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SIGGRAPH
1998
ACM
14 years 2 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
TOG
2008
293views more  TOG 2008»
13 years 10 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
PE
1998
Springer
158views Optimization» more  PE 1998»
13 years 9 months ago
Asymptotic Approximations and Bottleneck Analysis in Product Form Queueing Networks with Large Populations
Asymptotic approximations are constructed for the performance measures of product form queueing networks consisting of single server, fixed rate nodes with large populations. The...
Charles Knessl, Charles Tier
ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
14 years 4 months ago
Swept Volume approximation of polygon soups
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
TSMC
2002
119views more  TSMC 2002»
13 years 9 months ago
Approximation of n-dimensional data using spherical and ellipsoidal primitives
This paper discusses the problem of approximating data points in -dimensional Euclidean space using spherical and ellipsoidal surfaces. A closed form solution is provided for spher...
Giuseppe Carlo Calafiore