An algorithm to generate volume meshes by extrusion from surface meshes of arbitrary topology is presented. The algorithm utilizes a three-step, advancing layer scheme to extrude ...
David S. Thompson, Satish Chalasani, Bharat K. Son...
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
In image-guided neurosurgery, "mixed reality" merging has been used to merge video images with an underlying computer model. We have developed methods to map intra-operat...
Damini Dey, Piotr J. Slomka, David G. Gobbi, Terry...