This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
The evacuation of buildings in the event of a fire requires careful planning of ventilation and evacuation routes during early architectural design stages. Different designs are ...
Oliver Staubli, Christian Sigg, Ronald Peikert, Ma...