A method for analytically calculating the forces between systems of rigid bodies in resting (non-colliding) contact is presented. The systems of bodies may either be in motion or ...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
We describe a modelling language, called XML:LP, for presenting linear and integer programs in XML, with related tools for displaying models and their solutions in web browsers. O...
Hans Chang, John F. Raffensperger, Neville Churche...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...