Sciweavers

576 search results - page 74 / 116
» On Triangulating Dynamic Graphical Models
Sort
View
TOG
2008
122views more  TOG 2008»
13 years 10 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
CG
2008
Springer
13 years 9 months ago
Scalable rendering of massive triangle meshes on light field displays
We report on a multiresolution rendering system driving light field displays based on a specially arranged array of projectors and a holographic screen. The system gives multiple ...
Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giova...
SMC
2007
IEEE
156views Control Systems» more  SMC 2007»
14 years 4 months ago
Dynamic fusion of classifiers for fault diagnosis
—This paper considers the problem of temporally fusing classifier outputs to improve the overall diagnostic classification accuracy in safety-critical systems. Here, we discuss d...
Satnam Singh, Kihoon Choi, Anuradha Kodali, Krishn...
APGV
2008
ACM
193views Visualization» more  APGV 2008»
14 years 2 days ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
JCC
2010
113views more  JCC 2010»
13 years 8 months ago
MDLab: A molecular dynamics simulation prototyping environment
Molecular dynamics (MD) simulation involves solving Newton’s equations of motion for a system of atoms, by calculating forces and updating atomic positions and velocities over a...
Trevor M. Cickovski, Santanu Chatterjee, Jacob Wen...