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IJCNN
2008
IEEE
14 years 3 months ago
Knowledge representation and acquisition for large-scale semantic memory
Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
Julian Szymanski, Wlodzislaw Duch
IJCAI
1997
13 years 10 months ago
Anytime Belief Revision
Belief Revision is a ubiquitous process underlying many forms of intelligent behaviour. The AGM paradigm is a powerful framework for modeling and implementing belief revision syst...
Mary-Anne Williams
RAS
2006
110views more  RAS 2006»
13 years 9 months ago
A methodology for provably stable behaviour-based intelligent control
This paper presents a design methodology for a class of behaviour-based control systems, arguing its potential for application to safety critical systems. We propose a formal basi...
Christopher J. Harper, Alan F. T. Winfield
AAMAS
2007
Springer
14 years 3 months ago
Bifurcation Analysis of Reinforcement Learning Agents in the Selten's Horse Game
Abstract. The application of reinforcement learning algorithms to multiagent domains may cause complex non-convergent dynamics. The replicator dynamics, commonly used in evolutiona...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Fa...
SIGGRAPH
1999
ACM
14 years 1 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand