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» On a network creation game
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MST
2010
78views more  MST 2010»
13 years 8 months ago
Sensitivity of Wardrop Equilibria
We study the sensitivity of equilibria in the well-known game theoretic traffic model due to Wardrop. We mostly consider single-commodity networks. Suppose, given a unit demand fl...
Matthias Englert, Thomas Franke, Lars Olbrich
CCR
2011
13 years 4 months ago
HTTP in the home: it is not just about PCs
HTTP (Hypertext Transport Protocol) was originally primarily used for human-initiated client-server communications launched from web browsers, traditional computers and laptops. H...
Jeffrey Erman, Alexandre Gerber, Subhabrata Sen
TON
2010
105views more  TON 2010»
13 years 4 months ago
Internet QoS and Regulations
This paper investigates the effects of transition from a single-service class to two-service classes in the Internet. We consider multiple competing Internet Service Providers (ISP...
Nikhil Shetty, Galina Schwartz, Jean C. Walrand
ATAL
2011
Springer
12 years 10 months ago
Conviviality measures
Conviviality has been introduced as a social science concept for multiagent systems to highlight soft qualitative requirements like user friendliness of systems. In this paper we ...
Patrice Caire, Baptiste Alcalde, Leendert van der ...
ECSCW
2011
12 years 9 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...