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SASP
2009
IEEE
291views Hardware» more  SASP 2009»
14 years 3 months ago
A parameterisable and scalable Smith-Waterman algorithm implementation on CUDA-compatible GPUs
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Cheng Ling, Khaled Benkrid, Tsuyoshi Hamada
ICPP
2009
IEEE
14 years 3 months ago
Bank-aware Dynamic Cache Partitioning for Multicore Architectures
Abstract—As Chip-Multiprocessor systems (CMP) have become the predominant topology for leading microprocessors, critical components of the system are now integrated on a single c...
Dimitris Kaseridis, Jeffrey Stuecheli, Lizy K. Joh...
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 3 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SIGIR
2009
ACM
14 years 3 months ago
Learning to recommend with social trust ensemble
As an indispensable technique in the field of Information Filtering, Recommender System has been well studied and developed both in academia and in industry recently. However, mo...
Hao Ma, Irwin King, Michael R. Lyu
VRST
2009
ACM
14 years 3 months ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...