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VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
14 years 2 months ago
Parallel Adaptive Octree Carving for Real-time 3D Modeling
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high ...
Luciano P. Soares, Clément Ménier, B...
CAEPIA
2011
Springer
12 years 7 months ago
Evaluating a Reinforcement Learning Algorithm with a General Intelligence Test
In this paper we apply the recent notion of anytime universal intelligence tests to the evaluation of a popular reinforcement learning algorithm, Q-learning. We show that a general...
Javier Insa-Cabrera, David L. Dowe, José He...
CLUSTER
2011
IEEE
12 years 7 months ago
A mobility-based cluster formation algorithm for wireless mobile ad-hoc networks
  In the last decade, numerous efforts have been devoted to design efficient algorithms for clustering the  wireless mobile ad‐hoc networks (MANET) consider...
Javad Akbari Torkestani, Mohammad Reza Meybodi
IJAR
2006
98views more  IJAR 2006»
13 years 7 months ago
A forward-backward Monte Carlo method for solving influence diagrams
Although influence diagrams are powerful tools for representing and solving complex decisionmaking problems, their evaluation may require an enormous computational effort and this...
Andrés Cano, Manuel Gómez, Seraf&iac...
AAAI
2006
13 years 9 months ago
When a Decision Tree Learner Has Plenty of Time
The majority of the existing algorithms for learning decision trees are greedy--a tree is induced top-down, making locally optimal decisions at each node. In most cases, however, ...
Saher Esmeir, Shaul Markovitch