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ICDCSW
2008
IEEE
14 years 4 months ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
IPPS
2008
IEEE
14 years 4 months ago
High-speed string searching against large dictionaries on the Cell/B.E. Processor
Our digital universe is growing, creating exploding amounts of data which need to be searched, protected and filtered. String searching is at the core of the tools we use to curb...
Daniele Paolo Scarpazza, Oreste Villa, Fabrizio Pe...
MOBIQUITOUS
2008
IEEE
14 years 4 months ago
ScreenSpot: multidimensional resource discovery for distributed applications in smart spaces
The big challenge related to the contemporary research on ubiquitous and pervasive computing is that of seamless integration. For the next generation of ubiquitous and distributed...
Marko Jurmu, Sebastian Boring, Jukka Riekki
CDVE
2007
Springer
124views Visualization» more  CDVE 2007»
14 years 4 months ago
"Integrare", a Collaborative Environment for Behavior-Oriented Design
In order to build complex, large-scale, dependable systems it is necessary to use a development environment with an integrated set of capabilities that supports editing and formal...
Lian Wen, Robert Colvin, Kai Lin, John Seagrott, N...
PODC
2006
ACM
14 years 3 months ago
Grouped distributed queues: distributed queue, proportional share multiprocessor scheduling
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
Bogdan Caprita, Jason Nieh, Clifford Stein