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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ICSE
2008
IEEE-ACM
14 years 9 months ago
Scalable detection of semantic clones
Several techniques have been developed for identifying similar code fragments in programs. These similar fragments, referred to as code clones, can be used to identify redundant c...
Mark Gabel, Lingxiao Jiang, Zhendong Su
CHI
2009
ACM
14 years 9 months ago
Providing dynamically changeable physical buttons on a visual display
Physical buttons have the unique ability to provide lowattention and vision-free interactions through their intuitive tactile clues. Unfortunately, the physicality of these interf...
Chris Harrison, Scott E. Hudson
ICSE
2004
IEEE-ACM
14 years 8 months ago
Skoll: Distributed Continuous Quality Assurance
Quality assurance (QA) tasks, such as testing, profiling, and performance evaluation, have historically been done in-house on developer-generated workloads and regression suites. ...
Atif M. Memon, Adam A. Porter, Cemal Yilmaz, Adith...
ICCAD
2006
IEEE
103views Hardware» more  ICCAD 2006»
14 years 5 months ago
A statistical framework for post-silicon tuning through body bias clustering
Adaptive body biasing (ABB) is a powerful technique that allows post-silicon tuning of individual manufactured dies such that each die optimally meets the delay and power constrai...
Sarvesh H. Kulkarni, Dennis Sylvester, David Blaau...