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GECCO
2006
Springer
184views Optimization» more  GECCO 2006»
14 years 22 days ago
Genetic algorithms and mixed integer linear programs for optimal strategies in a student's "sports" activity
This paper uses an entertaining student "sports" game to illustrate that GAs can be adapted to problems with uncertain properties and complexity. These problems can be s...
Thomas Butter, Franz Rothlauf, Jörn Grahl, To...
AIIDE
2008
13 years 11 months ago
Direction Maps for Cooperative Pathfinding
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
M. Renee Jansen, Nathan R. Sturtevant
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
13 years 10 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
INFOCOM
2010
IEEE
13 years 7 months ago
Interactions, Competition and Innovation in a Service-Oriented Internet: An Economic Model
—This paper presents a new economic approach for studying competition and innovation in a complex and highly interactive system of network providers, users, and suppliers of digi...
Zhi-Li Zhang, Papak Nabipay, Andrew M. Odlyzko, Ro...
CCIA
2010
Springer
13 years 4 months ago
An Agent Architecture for Simultaneous Bilateral Negotiations
Abstract. In this paper we introduce an agent architecture for joint action negotiation among several agents in complex environments and with negotiation time bounds. The architect...
Angela Fabregues, Carles Sierra