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» On the Compression of Image Based Rendering Scene
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SIGGRAPH
1997
ACM
13 years 11 months ago
A model of visual masking for computer graphics
In this paper we develop a computational model of visual masking based on psychophysical data. The model predicts how the presence of one visual pattern affects the detectability...
James A. Ferwerda, Peter Shirley, Sumanta N. Patta...
CGF
2008
150views more  CGF 2008»
13 years 7 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 1 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
14 years 18 days ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
CVPR
2009
IEEE
15 years 2 months ago
From Structure-from-Motion Point Clouds to Fast Location Recognition
Efficient view registration with respect to a given 3D reconstruction has many applications like inside-out tracking in indoor and outdoor environments, and geo-locating images ...
Arnold Irschara (Graz University of Technology), C...