: In this paper we study a class of cooperative sequencing games that arise from one-machine sequencing situations in which chain precedence relations are imposed on the jobs. It i...
Cooperative games under precedence constraints have been introduced by Faigle and Kern [1] , [4] as a generalization of classical cooperative games. An important notion in coopera...
⎯A new nonslicing floorplan representation, the moving block sequence (MBS), is proposed in this paper. Our idea of the MBS originates from the observation that placing blocks on...
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
The problem of recognizing mathematical expressions differs significantly from the recognition of standard prose. While in prose significant constraints can be put on the interpre...