We describe a system as a set of communicating concurrent programs. Quasi-static scheduling compiles the concurrent programs into a sequential one. It uses a Petri net as an inter...
Cong Liu, Alex Kondratyev, Yosinori Watanabe, Albe...
The development of energy-conscious embedded and/or mobile systems exposes a trade-off between energy consumption and system performance. Recent microprocessors have incorporated ...
Ankush Varma, Brinda Ganesh, Mainak Sen, Suchismit...
A key challenge for distributed real-time and embedded (DRE) middleware is maintaining both system reliability and desired real-time performance in unpredictable environments wher...
- This paper presents a dual-core embedded System-on-Chip for a wide range of application fields with particularly high processing demands, including general signal processing, vid...
This paper presents our tool set implementation for scenario-based multithreading of object-oriented realtime models and an accompanying experimental validation. Our tools enable ...