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» On the Implementation of a Fast Prime Generation Algorithm
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VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
PASTE
2004
ACM
14 years 27 days ago
Mock object creation for test factoring
Test factoring creates fast, focused unit tests from slow systemwide tests; each new unit test exercises only a subset of the functionality exercised by the system tests. Augmenti...
David Saff, Michael D. Ernst
CASES
2004
ACM
13 years 11 months ago
Automatic data partitioning for the agere payload plus network processor
With the ever-increasing pervasiveness of the Internet and its stringent performance requirements, network system designers have begun utilizing specialized chips to increase the ...
Steve Carr, Philip H. Sweany
IROS
2009
IEEE
138views Robotics» more  IROS 2009»
14 years 2 months ago
Using eigenposes for lossless periodic human motion imitation
— Programming a humanoid robot to perform an action that takes the robot’s complex dynamics into account is a challenging problem. Traditional approaches typically require high...
Rawichote Chalodhorn, Rajesh P. N. Rao
ISVLSI
2007
IEEE
150views VLSI» more  ISVLSI 2007»
14 years 1 months ago
Minimum-Congestion Placement for Y-interconnects: Some studies and observations
— Y -interconnects for VLSI chips are based on the use of global and semi-global wiring in only 0◦ , 60◦ , and 120◦ . Though X-interconnects are fast replacing the traditio...
Tuhina Samanta, Prasun Ghosal, Hafizur Rahaman, Pa...