In this paper, we present a global approach for constructing high dynamic range mosaics from multiple images with large exposure differences. To minimize registration errors caused...
This paper presents a method to capture human motion from silhouettes of a person in multi-view video streams. Applying a hierarchical kinematic body model motion parameters are e...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
In this paper, we study the collision property of one of the robust hash functions proposed in [1]. This method was originally proposed for robust hash generation from blocks of i...
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
In order to obtain optimal 3D structure and viewing parameter estimates, bundle adjustment is often used as the last step of feature-based structure and motion estimation algorith...