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» On the Precision of Textures
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CORR
2010
Springer
207views Education» more  CORR 2010»
13 years 4 months ago
TILT: Transform Invariant Low-rank Textures
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Zhengdong Zhang, Arvind Ganesh, Xiao Liang, Yi Ma
3DPVT
2006
IEEE
204views Visualization» more  3DPVT 2006»
14 years 1 months ago
Multimodal 3D Shape Recovery from Texture, Silhouette and Shadow Information
Recent efforts attempt to combine together information of different passive methods. Critical issues in this research are the choice of data and how to combine such data in order ...
Luca Ballan, Guido Maria Cortelazzo
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
ICRA
2010
IEEE
208views Robotics» more  ICRA 2010»
13 years 6 months ago
Projected texture stereo
— Passive stereo vision is widely used as a range sensing technology in robots, but suffers from dropouts: areas of low texture where stereo matching fails. By supplementing a st...
Kurt Konolige
CBMS
2005
IEEE
14 years 1 months ago
Texture-Based Image Retrieval for Computerized Tomography Databases
In this paper we propose a CBIR system for retrieval ofnormal anatomical regions present in Computed Tomography studies of the chest and abdomen. We implement and compare eight si...
Winnie Tsang, Andrew Corboy, Ken Lee, Daniela Stan...