We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
In this paper, a unified, segmentation-based approach is proposed to deal with both stereo reconstruction and moving objects detection problems using multiple stereo mosaics. Each...
This paper introduces a novel method for generating an intermediate view of soccer scene taken by multiple video cameras. In the proposed method, soccer scene is classified into d...
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...