This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
We consider the Wyner-Ziv (WZ) problem of lossy compression where the decompressor observes a noisy version of the source, whose statistics are unknown. A new family of WZ coding a...
Techniques are presented to progressively approximate and compress in a lossless manner two-colored (i.e. binary) 3D objects (as well as objects of arbitrary dimensionality). The ...
We present a novel algorithm, Compact Kd-Trees (CompactKdt), that achieves state-of-the-art performance in searching large scale object image collections. The algorithm uses an or...
A tanglegram consists of a pair of (not necessarily binary) trees T1, T2 with leaf sets L1, L2. Additional edges, called tangles, may connect nodes in L1 with those in L2. The task...