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ACMDIS
2008
ACM
14 years 6 days ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 12 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
HICSS
2007
IEEE
129views Biometrics» more  HICSS 2007»
14 years 4 months ago
The Impact of Negative Relations on Performance and Satisfaction in Group Work
This paper reports on a case study conducted to guide the design and implementation of a group support system. Network analysis of student self-reported interactions was conducted...
Ling Xia, N. Sadat Shami, Y. Connie Yuan, Geri Gay
EUROMICRO
1996
IEEE
14 years 2 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
ECIS
2004
13 years 11 months ago
Change management: the contribution of personal construct theory (PCT)
This paper explores the use of two complementary approaches, each stemming from Personal Construct Theory (PCT), to investigate the interdependence of organizations and informatio...
Laurence Brooks, Christopher J. Davis, Mark Lycett