Sciweavers

430 search results - page 68 / 86
» On the logic of coalitional games
Sort
View
NJC
2002
109views more  NJC 2002»
13 years 7 months ago
Temporal Concurrent Constraint Programming: Denotation, Logic and Applications
The tcc model is a formalism for reactive concurrent constraint programming. We present a model of temporal concurrent constraint programming which adds to tcc the capability of mo...
Mogens Nielsen, Catuscia Palamidessi, Frank D. Val...
FSTTCS
2010
Springer
13 years 5 months ago
ATL with Strategy Contexts: Expressiveness and Model Checking
We study the alternating-time temporal logics ATL and ATL extended with strategy contexts: these make agents commit to their strategies during the evaluation of formulas, contrary...
Arnaud Da Costa Lopes, François Laroussinie...
MLQ
2008
63views more  MLQ 2008»
13 years 7 months ago
The stationary set splitting game
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
Paul B. Larson, Saharon Shelah
CLEIEJ
2010
13 years 5 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
ESAW
2006
Springer
13 years 11 months ago
Competence Checking for the Global E-Service Society Using Games
Abstract. We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society wi...
Kostas Stathis, George Lekeas, Christos Kloukinas