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SIROCCO
2010
13 years 10 months ago
Towards Network Games with Social Preferences
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Petr Kuznetsov, Stefan Schmid
SIMUTOOLS
2008
13 years 10 months ago
Real-time emulation of networked robot systems
In this paper we present a methodology for the evaluation of networked systems communicating using WLAN technology. We show a case study of goal-oriented cooperating robots, for w...
Razvan Beuran, Junya Nakata, Takashi Okada, Yasuo ...
CORR
2010
Springer
130views Education» more  CORR 2010»
13 years 7 months ago
Spectral methods for the detection of network community structure: a comparative analysis
Spectral analysis has been successfully applied to the detection of community structure of networks, respectively being based on the adjacency matrix, the standard Laplacian matrix...
Hua-Wei Shen, Xue-Qi Cheng
CODES
1999
IEEE
14 years 1 months ago
An MPEG-2 decoder case study as a driver for a system level design methodology
We present a case study on the design of a heterogeneous architecture for MPEG-2 video decoding. The primary objective of the case study is the validation of the SPADE methodology...
Pieter van der Wolf, Paul Lieverse, Mudit Goel, Da...
IJAR
2010
120views more  IJAR 2010»
13 years 7 months ago
Comparison of tightly and loosely coupled decision paradigms in multiagent expedition
Frameworks for cooperative multiagent decision making may be divided into those where each agent is assigned a single variable (SVFs) and those where each agent carries an interna...
Yang Xiang, Franklin Hanshar