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» Online Adaptable Learning Rates for the Game Connect-4
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CI
2010
129views more  CI 2010»
13 years 7 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...
COLT
2010
Springer
13 years 5 months ago
Convex Games in Banach Spaces
We study the regret of an online learner playing a multi-round game in a Banach space B against an adversary that plays a convex function at each round. We characterize the minima...
Karthik Sridharan, Ambuj Tewari
SIGDIAL
2010
13 years 5 months ago
Adaptive Referring Expression Generation in Spoken Dialogue Systems: Evaluation with Real Users
We present new results from a real-user evaluation of a data-driven approach to learning user-adaptive referring expression generation (REG) policies for spoken dialogue systems. ...
Srinivasan Janarthanam, Oliver Lemon
ALT
2008
Springer
14 years 4 months ago
On-Line Probability, Complexity and Randomness
Abstract. Classical probability theory considers probability distributions that assign probabilities to all events (at least in the finite case). However, there are natural situat...
Alexey V. Chernov, Alexander Shen, Nikolai K. Vere...
INTERSPEECH
2010
13 years 2 months ago
Online adaptive learning for speech recognition decoding
We describe a new method for pruning in dynamic models based on running an adaptive filtering algorithm online during decoding to predict aspects of the scores in the near future....
Jeff Bilmes, Hui Lin