The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from a new perspective: We assume that the data of ...
This paper is concerned with the question of how to online combine an ensemble of active learners so as to expedite the learning progress during a pool-based active learning sessi...
Abstract. Many online problems encountered in real-life involve a twostage decision process: upon arrival of a new request, an irrevocable firststage decision (the assignment of a...
Stefan Heinz, Sven Oliver Krumke, Nicole Megow, J&...
In this paper we consider the online scheduling of jobs, which require processing on a number of machines simultaneously. These jobs are presented to a decision maker one by one, ...