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DIMEA
2007
140views Multimedia» more  DIMEA 2007»
14 years 1 months ago
Cheating in networked computer games: a review
The increasing popularity of Massively Multiplayer Online Games (MMOG)
Steven Daniel Webb, Sieteng Soh
ETS
2000
IEEE
156views Hardware» more  ETS 2000»
13 years 9 months ago
Parallel On-Line and In-Class Sections of "Writing for the Professions": A Practical Experiment
This paper describes experiences with on-line and in-class sections of a writing-intensive course, including a collaborative library literacy unit. It reports on a mid-semester so...
Victoria Hay, Dennis Isbell
EDM
2009
184views Data Mining» more  EDM 2009»
13 years 7 months ago
Process Mining Online Assessment Data
Traditional data mining techniques have been extensively applied to find interesting patterns, build descriptive and predictive models from large volumes of data accumulated throug...
Mykola Pechenizkiy, Nikola Trcka, Ekaterina Vasily...
SIGECOM
2011
ACM
311views ECommerce» more  SIGECOM 2011»
13 years 19 days ago
The role of social networks in online shopping: information passing, price of trust, and consumer choice
While social interactions are critical to understanding consumer behavior, the relationship between social and commerce networks has not been explored on a large scale. We analyze...
Stephen Guo, Mengqiu Wang, Jure Leskovec
HICSS
2000
IEEE
154views Biometrics» more  HICSS 2000»
14 years 2 months ago
Fuzzy Logic in Clinical Practice Decision Support Systems
Computerized clinical guidelines can provide significant benefits to health outcomes and costs, however, their effective implementation presents significant problems. Vagueness an...
James R. Warren, Gleb Beliakov, Berend-Jan van der...