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AIIDE
2007
13 years 9 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
CC
2006
Springer
124views System Software» more  CC 2006»
13 years 11 months ago
Hybrid Optimizations: Which Optimization Algorithm to Use?
We introduce a new class of compiler heuristics: hybrid optimizations. Hybrid optimizations choose dynamically at compile time which optimization algorithm to apply from a set of d...
John Cavazos, J. Eliot B. Moss, Michael F. P. O'Bo...
JMLR
2010
137views more  JMLR 2010»
13 years 2 months ago
Importance Sampling for Continuous Time Bayesian Networks
A continuous time Bayesian network (CTBN) uses a structured representation to describe a dynamic system with a finite number of states which evolves in continuous time. Exact infe...
Yu Fan, Jing Xu, Christian R. Shelton
ATAL
2003
Springer
14 years 18 days ago
How to calm hyperactive agents
System performance in multi-agent resource allocation systems can often improve if individual agents reduce their activity. Agents in such systems need a way to modulate their ind...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
ICRA
2010
IEEE
145views Robotics» more  ICRA 2010»
13 years 5 months ago
Modeling and decision making in spatio-temporal processes for environmental surveillance
Abstract— The need for efficient monitoring of spatiotemporal dynamics in large environmental surveillance applications motivates the use of robotic sensors to achieve sufficie...
Amarjeet Singh 0003, Fabio Ramos, Hugh D. Whyte, W...